feat: notification management with minor visuals and mpd cleanup
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@@ -15,7 +15,7 @@ shadow = true;
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shadow-radius = 8;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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shadow-opacity = .4
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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@@ -307,7 +307,7 @@ detect-transient = true;
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# practically happened) and may not work with blur-background.
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# My tests show a 15% performance boost. Recommended.
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#
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glx-no-stencil = true;
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# glx-no-stencil = true;
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes,
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