feat: add word implemented + refactor of handlers as an organization test

This commit is contained in:
2026-08-03 22:37:51 +02:00
parent 8231ae3ad1
commit c0b6ec1f97
3 changed files with 317 additions and 140 deletions

209
src/modules/ui/handler.rs Normal file
View File

@@ -0,0 +1,209 @@
use std::io;
use crossterm::event::{self, Event};
use crate::modules::{
source::{Word, WordSource},
ui::app::{AddState, App, UiState},
};
pub fn handle_user_input(app: &mut App) -> io::Result<()> {
if let Event::Key(key) = event::read()? {
match key.code {
event::KeyCode::Char(c) => {
match app.state {
UiState::FILTERWORD => {
if let Some(mut prev_word) = app.word_filter.clone() {
prev_word.push(c);
app.word_filter = Some(prev_word);
} else {
app.word_filter = Some(c.to_string());
}
app.update_word_list();
}
UiState::FILTERLANG => {
if let Some(mut prev_lang) = app.lang_filter.clone() {
prev_lang.push(c);
app.lang_filter = Some(prev_lang);
} else {
app.lang_filter = Some(c.to_string());
}
app.update_word_list();
}
UiState::ADD => match app.add_state {
AddState::KEY => {
if let Some(mut prev_word) = app.word_to_add.clone() {
prev_word.key.push(c);
app.word_to_add = Some(prev_word);
} else {
app.word_to_add = Some(Word {
key: c.to_string(),
description: "".to_string(),
lang: "".to_string(),
});
}
}
AddState::DESCRIPTION => {
if let Some(mut prev_word) = app.word_to_add.clone() {
prev_word.description.push(c);
app.word_to_add = Some(prev_word);
} else {
app.word_to_add = Some(Word {
key: c.to_string(),
description: "".to_string(),
lang: "".to_string(),
});
}
}
AddState::LANG => {
if let Some(mut prev_word) = app.word_to_add.clone() {
prev_word.lang.push(c);
app.word_to_add = Some(prev_word);
} else {
app.word_to_add = Some(Word {
key: c.to_string(),
description: "".to_string(),
lang: "".to_string(),
});
}
}
},
_ => {
// Quit
if c == 'q' || c == 'x' {
return Err(io::Error::last_os_error()); // FIXME: this is not right
}
// State change
if c == 'f' || c == '/' {
app.state = UiState::FILTERWORD;
}
if c == 'l' {
app.state = UiState::FILTERLANG;
}
if c == 'd' {
app.state = UiState::DELETE;
}
if c == 'e' {
app.state = UiState::EDIT;
}
if c == 'a' {
app.state = UiState::ADD;
}
// Movement
if c == 'j' {
app.list_state.select_next();
app.description_scroll = 0;
}
if c == 'k' {
app.list_state.select_previous();
app.description_scroll = 0;
}
if c == 'J' {
app.description_scroll += 1;
}
if c == 'K' {
if app.description_scroll > 0 {
app.description_scroll -= 1;
}
}
}
}
}
event::KeyCode::Enter => match app.state {
UiState::ADD => {
if let Some(w) = app.word_to_add.clone()
&& w.key.len() > 0
{
let res = app.file_database.insert_word(w);
match res {
Ok(_) => {
app.update_word_list();
app.word_to_add = None;
app.state = get_next_ui_state(app.state);
}
Err(_) => app.state = get_next_ui_state(app.state),
}
}
}
_ => {}
},
event::KeyCode::Tab => match app.state {
UiState::ADD => {
app.add_state = get_next_add_state(app.add_state);
}
_ => {
app.state = get_next_ui_state(app.state);
}
},
event::KeyCode::Backspace => match app.state {
UiState::FILTERWORD => {
app.word_filter = remove_last_char(&app.word_filter);
app.update_word_list();
}
UiState::FILTERLANG => {
app.lang_filter = remove_last_char(&app.lang_filter);
app.update_word_list();
}
UiState::ADD => match app.add_state {
AddState::KEY => {
if let Some(mut prev_word) = app.word_to_add.clone() {
prev_word.key.pop();
app.word_to_add = Some(prev_word);
}
}
AddState::DESCRIPTION => {
if let Some(mut prev_word) = app.word_to_add.clone() {
prev_word.description.pop();
app.word_to_add = Some(prev_word);
}
}
AddState::LANG => {
if let Some(mut prev_word) = app.word_to_add.clone() {
prev_word.lang.pop();
app.word_to_add = Some(prev_word);
}
}
},
_ => {}
},
event::KeyCode::Esc => {
app.state = UiState::LIST;
}
_ => return Ok(()),
}
}
Ok(())
}
fn remove_last_char(input: &Option<String>) -> Option<String> {
if let Some(l) = input {
if l.len() <= 1 {
None
} else {
let mut new_l = l.clone();
new_l.pop();
Some(new_l)
}
} else {
None
}
}
fn get_next_add_state(current: AddState) -> AddState {
if current == AddState::KEY {
AddState::LANG
} else if current == AddState::LANG {
AddState::DESCRIPTION
} else {
AddState::KEY
}
}
fn get_next_ui_state(current: UiState) -> UiState {
match current {
UiState::LIST => UiState::FILTERWORD,
UiState::FILTERWORD => UiState::FILTERLANG,
UiState::FILTERLANG => UiState::LIST,
_ => UiState::LIST,
}
}